You will need to extract packages to an specified folder. You will need a decompress utility that supports *.tar.gz and *.tar.bz2files. For most people, this step can safely beskipped. This might be out of the scope of this guide, but I don't want toleave room for any errors. If you have any problems with this guide, please ask in the FFmpeg Windows Help Forum before asking in the ffmpeg-user mailinglist. You can, however, modifyyour build system to behave more closely like a C99 system, and thenyou will be able to use FFmpeg's libraries with MSVC++. The libraries created by FFmpeg with MinGW are usable justlike any other library (either static or shared), with a C99 compiler.This again means that MSVC++ is not supported. That means the entire build process of FFmpeg must be done with MSys+MinGW. ![]() MSVC++ still does not adhere to the C99 standard, and FFmpeg relies on it, because its developers chose to rely on it. It does not cover Cygwin, since Cygwin is a system that behavesbasically like a unix system, and the biggest problems of using FFmpegoccur with people that aren't very familiar with unix systems.īefore you start, these messages must be clearly understood:įFMPEG DOES NOT BUILD UNDER MSVC++, AND WILL NOT, EVER, BUILD UNDER MSVC++. The purpose of this wiki is to provide help on everything thatinvolves FFmpeg under Windows.It originated as a step-by-step guide for building under a MSys+MinGWsystem, but now also includes guides for using FFmpeg's libraries inyour projects ( C++, C#).
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